Genlock is a multi-window suite spawned from the Hub (the launcher, setup entry point, and active-project selector). Each cockpit owns a clear part of the pipeline, so studio-wide work and story-level work stay separate.
- Hub / Launcher (
/) — the entry point, with a dockable compact mode and detected-tool shortcuts. - The Brain — AI/CLI/MCP detection, capability matrix, setup guidance, and provider cockpits.
- Studio — studio-wide resources (characters, locations, series, YouTube).
- Skeleton — story structure and screenplay import (formerly Pollinate).
- Showrunner — production dashboard, gap reports, governance, prompt/output oversight.
- Director — shot editing, shot building, canvas, playback, audio/video, timeline.
- Safelight — color grading and full-resolution grade baking.
- The Foundry — media pool and file manager (formerly Greenhouse).
- The Boneyard — installed element library, BONE contracts, prompt recipes, marketplace packs.
Detected provider cockpits and routes—Codex, Claude, Higgsfield, OpenArt, fal, Antigravity—appear as shortcuts in the Hub and live under The Brain's sidebar. Sidebars filter by window, so each surface only shows what's relevant to it.